000 | 005840000a22002170004500 | ||
---|---|---|---|
003 | BGCL | ||
005 | 20221110123206.0 | ||
008 | 190717b xxu||||| |||| 00| 0 eng d | ||
020 |
_c1050.00 _a 978-93-530-6203-3 |
||
040 | _aBGCL | ||
041 | _aenglish | ||
082 |
_a004 _bDEI |
||
100 | _aPaul, Deitel | ||
245 |
_aJAVA How to Program : early objects _cby Paul Deitel and Harvey Deitel |
||
250 | _a11th ed | ||
260 |
_aNoida _bPearson India Education Services _c2018. |
||
300 | _a1286p.;24cm. | ||
650 | _aCOMPUTER SCIENCE | ||
700 | _aDeitel, Harvey | ||
942 | _cBOOK | ||
999 |
_c25122 _d25122 |