000 005840000a22002170004500
003 BGCL
005 20221110123206.0
008 190717b xxu||||| |||| 00| 0 eng d
020 _c1050.00
_a 978-93-530-6203-3
040 _aBGCL
041 _aenglish
082 _a004
_bDEI
100 _aPaul, Deitel
245 _aJAVA How to Program : early objects
_cby Paul Deitel and Harvey Deitel
250 _a11th ed
260 _aNoida
_bPearson India Education Services
_c2018.
300 _a1286p.;24cm.
650 _aCOMPUTER SCIENCE
700 _aDeitel, Harvey
942 _cBOOK
999 _c25122
_d25122